Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting One
Tuesday May 7th, 2024 at 12:00PM
Grace Axler-DiPerte, Facilitator
Location: Zoom
Participants: Grace Axler-DiPerte (facilitator, KCC BIO), Mary Ortiz (KCC BIO), Annice Paolino (KCC BUS); Cia Kessler (KCC KCeL), Lilja Nielsen (KCC BIO), Nathan Cooper (KCC ART), Mercedes Wilby (KCC HIS), Carrie Jedlicka (KCC LIB), Victoria Somogyi (LaGuardia CC ELA)
This meeting was online.
- Introductions: New participants shared name, department and how they are currently/would like to use games in their classrooms.
- Had a short recap of our previous meeting. Mercedes had tried making a connections puzzle for her students and also assigned them the option of making their own as an extra credit opportunity.
- We discussed how student generated games may make their thought processes more clear in learning the material.
- Discussed how to gamify discussion boards using riddles and puzzles that students make, and their classmates solve.
- Grace provided two examples.
- Directional terms of the body.
- Students give each other “clues” that refer to a specific body region using anatomical and directional terminology. Their classmates then have to respond by guessing the region.
- Students use constrained language to explain a concept covered during the week. In this case I used “Up-Goer 5”, but similar work can be done with other constraints like single syllables, or avoiding a list of “Forbidden Words” (similar to Taboo). Classmates then have to guess the concept and justify their response using evidence from the clue.
- Nate mentioned his tour at GUMBO, a space for game developers in Brooklyn. They have monthly events that may be of interest. https://gumbonyc.org/events
- Carrie mentioned the augmented tour of the library, several classes have used it to explore! Carrie and Mark are working on updates and expansions, and may need play-testers.
- Annice spoke about using cards in her classes to have students concept-map, as well as students assuming real-world “roles” when learning using Excel and Access.
- Reminder: KCTL now has several copies of the book: The Educator’s Guide to Designing Games and Creative Active-Learning Exercises: The Allure of Play, by Joe Bisz and Victoria L. Mondelli. Please contact KCTL for more information.
- Discussed use of Kahoot! games synchronously and asynchronously. Next meeting we will demo and try to create some Kahoot!s.
- Our next meeting will by at noon via Zoom on 5/28/24 (Tuesday).
- Directional terms of the body.
- Grace provided two examples.