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Meeting Minutes 03-24-21
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting One
Wednesday, Mar 24, 2021, 1:40pm via Zoom
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (KCC BIO), Joe Bisz (BMCC ENG), Christina Colon (KCC BIO), Amy Haas (KCC ENG), Lorraine LaPrade (KCC LIBR), Tom Lavazzi (KCC), Alex Mulligan (KCC BIO), Kathleen Offenholly (BMCC MAT), Mary Ortiz (KCC BIO),Michael Ortiz (KCC BEH)
Meeting began at 1:50pm.
- Grace welcomed everyone.
- Joe discussed having an event every two months; rapid ideas (variation on “What’s Your Game Plan?”). There will be an event next month on a theme. Grace will put in a plug to the GBL group.
- Grace shared experiences at the 2021 Gaming Conference.
- Grace shared flippity.net . It has a Randomizer. Grace walked us through this showed us how it works with a demo. She also showed us a Randomizer she created for General Microbiology on bacterial growth and selective and differential media. You create and can give students the link to spin the wheel. It is not hard to use. It has a template that is easy to edit for customization. This is free. It has templates. There is also a Flashcards feature (like the quiz show Jeopardy). The Randomizer requires you to File, Publish to the Web, then Publish (must do this to get the link), then Get the Link to give to students. Grace also demonstrated Manipulations in flippity. This is nice because it is open ended, and you can change the background. Students find it fun and engaging. Amy shared how she could use this in Accounting. Alex shared the possibility of using flippity for diseases in Microbiology with symptoms, drugs, etc. Tom said we could use it for Concept Values in Marketing. Grace mentioned there is a Memory Game on flippity that could be used for review. Much discussion followed with Q&A.
- Grace mentioned canva.com . It helps you design with a color palette and fonts.
- Grace shared Google Jam Board with background, sticky notes and how to share it. She recommended making copies for students.
- Alex had an idea to have students design a flier about a disease because many have stated they want to go into public health. Grace shared there are templates for pamphlets. Students can use a template to create pamphlets so they can concentrate on the content. They can download the file as a PDF or JPEG.
- Christina shared that she plans to have the student do role playing in Ecology.
- We discussed trying one new thing each semester to see if it works or not.
- Alex discussed a “1000 point” grading system. It makes the whole class a game.
- We discussed how to manipulate the Grade Center in BlackBoard (ex. hiding the weighted total).
- At the next meeting Grace will share how to create an Escape Room.
- Grace will send out the beginning of semester survey. Please fill it out and return.
- Next meeting will be Wed, 4/28/2021 at 1:50pm on Zoom. Grace will set out log in info.
- Meeting ended at 2:58pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Meeting Minutes 11-20-20
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Friday, Nov 20, 2020, 12:40pm via Zoom
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (KCC BIO), Christina Colon (KCC BIO), Amy Haas (KCC ENG), Anna Karpathakis (KCC BEH), Lorraine LaPrade (KCC LIBR), Kathleen Offenholley (BMCC MAT), Mary Ortiz (KCC BIO), Michael Ortiz (KCC BEH)
Meeting began at 12:40pm.
- Grace welcomed everyone.
- Grace discussed her Escape Room for Microbiology and how her students enjoyed it and learned micro at the same time.
- Kathleen shared that she did a Kahoot! with her class and had a good experience. It was more of a lesson and less like a quiz. Because it was a game, students paid attention to why they got something wrong. She did it live. The students are begging her for games.
- Grace shared “Sets”, where you must categorize things.
- Christina shared that she uses a game where the students are put into the role of fisherman. When the student is the fisherman, their mindset changes, and they deplete the ocean before the game ends. They do not realize what they are doing when they are doing it. Christina asked if there is a way for students to be in breakout groups to do this. It was mentioned that if they had a Google Doc, they may be able to do this. Grace googled over-fishing, and the Cloud Institute came up (but it runs on Adobe Flash, which will soon no longer be supported). Role playing can be a real eye opener for students. Grace mentioned going over HTML5 next semester as a possible replacement for Adobe Flash. There is no easy solution.
- Michael shared using Goldfish snacks in class and learning patience.
- Christina shared she likes to give students activities to do that they can do with their families. These can provide new learning opportunities for all ages.
- Grace has her students play at home. She asks them what happened and has them share out.
- Kathleen shared how a friend of hers uses Monopoly to teach about inequality. Christina mentioned an SNL skit on Monopoly.
- Grace shared that we can modify a game for our lessons. We can also rig a game to demo a concept (ex. bankruptcy to demo inequality). We can also use roles to solve problems (ex. Medical Clinic with the professor as the patient and the students play the roles to diagnose and treat). Discussion followed.
- Kathleen shared a game: https://www.setgame.com/set/puzzle . It is a challenging daily puzzle that tells you why you are wrong. It is collaborative. She did a demo. Some of us tried it.
- Another related game was mentioned: Google Sets with Friends. This one does not tell you why you are wrong. Start with easy games. “Brain Warm Ups”
- Grace shared labeling games: purposegames.com . She demoed with a motor neuron. It is timed and a good warm-up. She also showed one with the carbon-oxygen cycle. This is like the “Do Now” exercises we did in high school.
- Michael shared using Jeopardy in class.
- Grace mentioned this is the last meeting for this semester and asked about interests for Spring 2021. She will gather resources in the winter. Christina asked for more focus on games that teach things we cannot learn otherwise. We also talked about making an Escape Room tutorial and learning by doing.
- Kathleen mentioned that the CUNY Games may do something over the winter. Join the CUNY Games Network by going on the CUNY Commons to find and join it. The CUNY Games Conferences were discussed (they are great; “What’s Your Game Plan?” – a game to learn how to make games by Joe Bisz, who is planning to do this online – should be interesting)
- A library in Pennsylvania has a Hogwarts Escape Room (it is Google Docs based).
- Everyone thanked Grace for facilitating this FIG.
- Grace will send out the end of semester survey. Please fill it out and return.
- Meeting ended at 1:40pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Meeting Minutes 10-30-20
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Friday, Oct 30, 2020, 12:40pm via Zoom
Grace Axler-DiPerte, Facilitator
Participants: Kelly Amoroso (KCC CTR ECON WKFRC DEV), Grace Axler-DiPerte (KCC BIO), Christina Colon (KCC BIO), Amy Haas (KCC ENG), Daniel Kane (KCC TAT), Anna Karpathakis (KCC BEH), Lorraine LaPrade (KCC LIBR), Tom Lavazzi (KCC ENG), Lilja Nielsen (KCC BIO), Kathleen Offenholley (BMCC MAT), Mary Ortiz (KCC BIO), Michael Ortiz (KCC BEH)
Meeting began at 12:40pm.
- Grace welcomed everyone.
- It was mentioned that soon Adobe will no longer be supporting Flash as of 01/2021. Some online simulations and games may no longer work.
- Grace shared “What if” that she does on Discussion Board using joints. Students have a joint, say how it moves and what it does. Then they have to say how it would be affected if the joint were changed. Example: Ball and socket joint à hinge joint. She also uses this with skin: find a product at home, state its claim, and state if you think the claim is valid and why.
- Kelly introduced herself and shared that she is looking for ideas to keep groups engaged in her accounting class.
- Grace was requested to and did show everyone Kahoot. There is a free basic option, or you can pay a fee for the deluxe version. The cost to students is $0. Grace shared her screen with Kahoot. She has done this synchronously, but this semester she is doing it asynchronously. Students compete and use an alternate name generated by Kahoot (the names generated by Kahoot are different each time for each student). We saw Grace’s home screen called, “My Kahoots”. There is an option with ready-made Kahoots. There are Accounting ones, so Grace selected “Accounting 101”. You can duplicate this, so it appears in your Kahoots. Editing can be done, and it is easy. Grace showed us how to use this (add questions, add pictures, add graphs). When you are done, click “Done”, “Share”, “Play Now” or “Assign”. Then test it. Grace has the students send her a screen shot of their results. In “Create”, you can see what students had differently. Grace has received positive feedback from her students. You can experiment with this. You can send the link to the Kahoot you create in an email or in assignments.
- Grace showed us “Treat Trivia” Kahoot she created to demo with us. It took her ½ hour to create. There are quiz questions, a word cloud, and sorting questions. You can use these to teach synchronously and/or with teams. The Classic is individual. To join, use the PIN with Kahoot.it. We all got in and played the 10 multiple choice questions. Feedback included: Fun, Cool, Excellent. You can use this to teach synchronously or assign it asynchronously.
- Grace shared her Discussion Board game. For example, for the unit on skin, choose a product in your home that makes a claim, discuss the ingredients, and relate to the structure of the skin. Student responses must agree or disagree. Have an aspect of choice and challenging another answer or use role plays. Give students an example to help them.
- Kathleen shared a game she uses in her math class. Students must find something in their home to do with fractions (ex. collection of 8 perfumes) or find something in the shape of a triangle and measure the sides or find something with the Golden Ratio (Fibonacci).
- Grace does something similar where she has the BIO50/51 students find something made with microbes.
- Grace shared iNaturalist for identifying plants/animals Christina Colon has shared in another FIG.
- Amy shared that she uses YouTube videos. Students view them and then comment on them. She creates a table for the students to put their answers in to help them respond. Discussion followed.
- Grace shared Up Goer 5. It uses simple words to describe hard concepts.
- Grace suggested keeping the number of new things each semester low to prevent confusion among the students. A discussion of Discussion Boards followed.
- Amy has students create a business with a name, product, etc.
- Next meeting: Fri Nov 20, 2020 at 12:40pm via Zoom.
- We discussed Molleindustria, who makes the McDonald’s Game, and “Coffee Shop”. The web sites are: https://molleindustria.org/mcdonalds/ and https://coolmathgames.com/0-coffee-shop
- We also discussed “iCivics”, an easy to use activities website for educators (was shown at the CUNY Games Conference).
- There will be no CUNY Games Conference this year.
- Grace will post a video on the Commons on how to do an Escape Room (the first one she did took her 8 hours to put together). She made an Escape Room called, “KCC Clinic”. At our next meeting, she will go through her clinic with us. She did it briefly with us today. It is a Virtual Escape Room. Here is the link for the video: https://www.youtube.com/watch?v=iiKkmRdQ8ac
- At our next meeting there will be more discussion on Escape Rooms.
- Meeting ended at 1:20pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Meeting Minutes from 9-25-2020
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Friday, Sep 25, 2020, 12pm via Zoom
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (KCC BIO), Christina Colon (KCC BIO), Daniel Kane (KCC TAT), Tom Lavazzi (KCC ENG), Elizabeth Mulligan (KCC BIO), Lilja Nielsen (KCC BIO), Kathleen Offenholley (BMCC MAT), Cynthia Olvina (KCC MENTAL HEALTH), Mary Ortiz (KCC BIO), Michael Ortiz (KCC BEH), Nancy Rowland (KCC SURG TECH)
Meeting began at 12:00pm.
- Grace welcomed everyone. We did introductions because we had some new people join.
- Grace summarized from the pre-semester surveys what we all hope to get out of this FIG. Basically, we want to find ways and get ideas to engage and inspire our students.
- We discussed Kahoot, a low stakes game we can use in class.
- Daniel shared eSports, a competitive (for scholarships) game (like Fortnight).
- We discussed that many of us are teaching asynchronously so it is hard to do games online. We should try things, and if they don’t work , we don’t have to do them again.
- Tom shared a game he uses called McDonald’s Game (https://molleindustria.org/mcdonalds/). It teaches market structure. It is from Mollein Industrial (https://en.wikipedia.org/wiki/Molleindustria )
- We can use Google to search for videos and/or simulations for use in our classes. These are not games, but they can be interactive to engage the students.
- The CDC website has “Solve the Outbreak” that can be used to teach epidemiology.
- Christina has tried to come up with activities that do not require technology, such as creating an organism like Mary did in class.
- Kathleen shared a synchronous game. Count to 10. The moderator starts with zero, then one-by-one the class starts counting, beginning with one. If two people say a number at the same time, you must start all over again. It’s a great icebreaker. It’s hard than it sounds. We tried it and only got to 7. This could be modified (ex. use a Fibonacci sequence).
- Grace shared an asynchronous game she made using the Bitmoji app. She used Google Slides and imported as PDF or PPT. She did this in Google Classroom. She had a green board with the meeting agenda on it. You can make it look like a classroom in a more interactive way.
- Grace shared that next time we will look at Escape Room ( Harry Potter, Dewey Decimal System).
- Grace shared that in Microbiology she does patient diagnosis and plans to set up a virtual clinic.
- Grace shared Google Slides in Google Chrome and showed how to do this. We can set up a “classroom” with “walls” and a “floor”. She went through how to set up the slides. We can also use Google Forms with Google Slides and Google Classroom. You can set up an escape room, a virtual lab, a business, a multi-step problem, etc. with this. You can download Google Suite and it has Slides, Classroom, etc. Here’s a resource:
https://docs.google.com/presentation
Look for “google slides escape room template”. PPT Jeopardy has templates, too. Don’t re-invent the wheel. Google has a “How to make a Google active classroom slide” video. See the Google Escape Room topic in this. Discussion followed. Start off simple and then make it more complex.
- Beth shared “Badges”. How do you reward students virtually? She uses achievement badges. On Blackboard in Course Tools, go to Achievements and then “Custom”. Beth walked us through the process to create and use badges. We can use these to lighten our workload. Maybe we can put ourselves of the line by doing something whimsical if students get X number of badges, such as singing or playing he guitar, or wearing a funny hat. Discussion followed.
- Grace mentioned Up-goer 5. It can be used to explain complex concepts in common language. Discussion followed.
- For the next meeting, if we have items to discuss, send them to Grace. At the next meeting Grace will try Escape Room with us.
- The next meeting with be 10/30/20 at 12:30PM.
- Meeting ended at 1pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Minutes from 5-21-20
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Friday, May 21, 2020, 3pm via Zoom
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (KCC BIO), Lorraine LaPrade (KCC LIB),
Kathleen Offenholley (BMCC MAT), Mary Ortiz (KCC BIO)
Meeting began at 3:04pm.
- Grace welcomed everyone.
- Grace mentioned we would discuss asynchronous games today.
- Kathy discussed how to get an online discussion going with students. She suggested: introducing oneself, asking why students took the class, sharing good and bad math experiences, posting 3x per week. We discussed what we could do in a stats class, as Mary mentioned having difficulty getting the students to participate. Kathy has a book coming out titled, “Teaching Math Online”. Have the students report something online. Mary shared having students flip a coin to test the 50/50 chance of heads/tails. Could pool the class data. Also, Mary mentioned the “game” she plays in class with students where she gives each student a different set of 4 cards, each with a criterion for the Binomial Distribution, and the students have to determine if their set of cards meets the criteria or not, and why. She could create a set of online criteria and have students challenge each other. She could use this as a participation component. Discussion Board could be used with this asynchronously.
- Kathy said for the 2nd exam she had students make up questions and had another student solve them.
- Mary suggested the website eSkeletons.com to Grace for BIO11 in the fall.
- Lorraine sought ideas for games in an online workshop she teaches on databases (ex. career, APA citation). Maybe she could give each participant a fact to look up, or give each participant an incorrect citation, and have them correct it. Kathy provided the link for the library from City Tech:
https://games.commons.gc.cuny.edu/category/information-literacy-games/page/2/
You can also go to the CUNY Games network, click on Teaching With Games and then Literacy.
- Grace explained we may need to play games asynchronously in the fall and provided a PPT presentation titled, “Games People Play NOT Together”. She mentioned Jack Box Games (you need a computer to see the game and a phone as the game controller). Grace demoed Drawful2, which is similar to Pictionary, via jackbox.tv. These games are synchronous.
- Some asynchronous games that can be played via discussion boards, were disucced. An example is “Two truths and a lie”, which can be modified for online. She then went over and demoed three games: Code names, Scattergories (synchronous or asynchronous), and Scavenger Hunts. These are 3 simple games.
- “Code names” – she went over how to play this game and modify it. Discussion followed.
- “Scattergories” – Get a topic and a letter of the alphabet. “yellow” and “b”, and come up with things that are yellow and start “b”, such as banana. You can time this, work on an honor system, have challenges, or give awards or points for unique answers. Another example: “types of knits”, where some possible answers could be linen, fleece, terry.
- Scavenger Hunts – Post a picture with no explanation and challenge students to fit the category, what do the pictures have in common? Challenge students to post (ex. foods made with microbes, have other students explain choices). This is a good way to get students involved. Even if it doesn’t work the first time, you can try it again. Discussion followed.
- Grace will send out a post-survey and we can send it to KCTL.
- Grace thanked us for coming. We will continue in the fall, perhaps keeping the Zoom format so a wider audience from CUNY may participate. Janine will help with this.
- Meeting ended at about 4pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Minutes from 4-24-20
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Friday, Apr 24, 2020, 1pm, Virtually using Zoom
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (BIO), Christina Colon (BIO), Eric Conte, Tyronne Johnson,
Elizabeth Mulligan (BIO), Liljia Nielsen (BIO), Kathleen Offenholley (BMCC), Mary Ortiz (BIO), Raluca Tuscano
Meeting began at 1:02pm.
- Grace welcomed everyone.
- Last time we spoke about using PPTs and Discussion Boards.
- Grace tried Kathleen’s idea in the Chat Forum using 123 Go to answer questions. It really helped things seem real. All the students answered at once. It gave them all a chance to answer, and it was easy to do. Beth tried 123 Go also.
- Christina will give students a task in Ecology using a phone app that has them inventory all nature in their environment. It’s competitive. For example, they can report a flower pattern on their bedspread or plant patterns on the floor. Christina asked for input on how she can give rewards. Grace mentioned that you could give certificates on Blackboard (ex. HMS Beagle Award). Another suggestion was that maybe if a student finds 6 things, they get to choose the funny hat the professor wears to the next session. Beth mentioned she gives stickers out if a student scores ≥80 on a quiz. The students really like little things like this. You can also set up badges on Blackboard. The students love it. Liljia uses smiley faces – it was incentivizing. Christina mentioned a citizen science app.
- Grace mentioned the Badgr website. Mozilla had a badge backpack. Awards could be for the most items found, the most creative, etc. Beth asked Christina to clarify her assignment. Christina explained the students could go into their veggie bin in the fridge, look out the window, mention their cat, etc. The NY Botanical Gardens has a virtual tour. Maybe the students can do a scavenger hunt on line. Mary suggested asking the students to identify plants in stuff around the house.
- Grace talked about giving riddles to her students. (Ex. I am a conifer that…)
- Eric asked if other departments are using synchronous learning and/or discussion boards. Beth and Liljia are using asynchronous, and Liljia is also using discussion board. Beth records lectures on Blackboard (1 hour limit). Christina records in Blackboard Ultra and gives the option to give oral reports. Grace does trivia questions. Many of Beth’s students don’t use cameras.
- Tyronne shared it’s hard to get feedback from students. We discussed issues with getting student feedback online. All students answering at once is a problem.
- Grace uses Kahoot.
- Kathleen has been doing online synchronous learning. She also has 5-minute videos and prefers Flex. She uses Venn Diagrams (ex. wear glasses, long hair) to let students tell her where they are in the Venn Diagram. Grace – if things are more personal, the students get more involved, and thinks the Venn Diagrams are a great idea. Discussion took place on this.
- Christina shared she does GBL without realizing it. She uses a trophic pyramid and asks students where they are on it. This uses role-playing. Grace shared she used role-playing, too. For example, “You’re the ultimate pathogen”. Christina also uses 20-questions, and Grace asked how you can personalize that.
- Eric mentioned Big Wind Blows and that it works well in Behavioral classes. Discussion followed.
- Beth and Grace discussed Kahoot. Beth will try it next week with her Anatomy students. There is a picture bank with types of tissues (ex. epithelial), and it is easy to set up. Grace uses the picture bank to also give silly clues (ex. for Western Blot, she uses a cowboy with a hat for the word, western). Christina said there are data to back up use of humor and tries to incorporate it into here lessons. Find the “weirdest”…it’s fun, personal, and allows for critical thinking. Another ex. Find the freakiest parasite. Grace will ask the students to look for the freakiest protest next week. Beth mentioned using blue-footed boobies dancing for blue hospital booties – the students remember this. Tyronne expressed he was glad he joined the meeting for the ideas presented. Discussion followed.
- Kahoot premium is free right now. Sign up via a college account. Eric said he used Kahoot as a result of learning about it in the GBL FIG. Kathleen said she would try using Kahoot. Grace offered to help anyone with Kahoot.
- Grace used some PPT slides to share: Boards, PPTs, How to Make Discussion Boards More Engaging. (inspired by Joe Bisz’s Complex Mechanic Game Cards) She shared several examples:
- Which literary character would want this informatin?
- Garlic toxic level
- Blood type diet
- John Harker” Real Estate
- Which literary character would want this informatin?
Ans: Dracula
- Which pathogen’s bookshelf is this?
- Have students make up riddles and guess each other’s riddle.
- Two truths and one lie
- Spot the fake headline
- Make up your own headlines
- Which is more credible?
- Which is more attention getting?
- FACTITIOUS game
- Spot the fake news by looking at sources and the way the article is written
- Which is real and which is false?
Discussion followed.
- Beth gives her Microbio students a conspiracy theory and they have to debunk it. Origin of HIV…where, how, when? You can post this in discussion board and ask a question or ask them to create a hypothesis. Discussion followed.
- Grace mentioned in microbiology about old and new classifications for taxonomy. Discussion followed on how to deal with this in class.
- Grace thanked us for coming and said that we will have one more meeting this semester in May. She asked that we “try something new” or come with ideas. Grace will send out a Doodle for our next meeting on Zoom at the end of April 2020.
Meeting ended at 2:13pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Meeting Minutes 3/30/2020
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Monday, Mar 30, 2020, 1pm, Virtually using Zoom
Grace Axler-DiPerte, Facilitator
Participants: Kelly Amoroso (KCC Fatherhood Academy), Grace Axler-DiPerte (BIO), Joe Bisz (BMCC), Javon John, Victoria Mondelli (Missouri), Elizabeth Mulligan (BIO), Kathleen Offenholley, Mary Ortiz (BIO), James Sinagra, Vera Moreno, Felicia, “Faculty”
Meeting began at 1:02pm.
- Grace welcomed everyone.
- Grace mentioned how a digital platform for GBL can help students relax, have fun and learn.
- We went around “the room” and introduced ourselves.
- We had a special guest, Joe Bisz (BMCC), who started the CUNY Games Conference for GBL.
- Victoria was invited by Joe to join the meeting. She is Director of the Center for Teaching and Learning at the University of Missouri, and formerly was at CUNY.
- Today Grace tried Kahoot with her microbiology class. It is an online game that makes use of clickers. Right now it is free on line. She made up a set of Kahoot questions on bacterial metabolism and showed them to us. Students logged in on their phones to play. The students competed with each other. The game let’s them know how they are doing. You can make trivia questions and can put graphics with it. It led to more questions and engaged the students. You can do puzzles, too. For example, which molecule produces more ATP? Grace said it took 1.5 hours to set up the game she used. There are leader boards and streaks. We had a discussion about the game.
- Joe Bisz gave a presentation on simple game mechanics on line. He presented a PPT titled, “Online Teaching with Activity – Games”.
- He discussed “Challenge and Switch”, where students apply facts that need to be corrected or completed. Students create trick questions or a puzzle. For example, if a run-on sentence is given, the next student fixes it. When handing back graded work, students can check each other’s work.
- Another approach is “Cut-Ups”, here students are given cut up/out information and they have to re-assemble it in the correct order. For example, this can be done with essay sentences, a math equation, or CPR. In an on-line format, you can post the text description in the wrong order and students have to put it in the correct order.
- Using PPT for games works well because you can move things around on the slide easily. For example, the pieces of a math equation can easily be ordered on a PPT slide. (Students can get MS Office from CUNY for free.) Also, Scrabble can be done with students on line easily in a PPT slide; so can a crossword or a math puzzle. PPT can be used to design games at different levels.
- Visit Joe Bisz’s website at joebisz.com.
- A Q&A session followed Joe’s presentation.
- Grace shared using a “KCC Urgent Care Clinic” with role-playing with her microbiology students.
- We discussed doing breakouts in Zoom. The host calls you back into the main meeting room, and there’s a countdown to get a task done. You can do breakouts in Zoom if you set it up when you set up the session. The students in a breakout room can call the teacher in. You can share in small groups with breakouts. One example was starting with your name, who gave it to you, and what it means.
- You can do Pictionary with a white board in BlackBoard Collaborate and in Zoom via Share. (In Zoom you must release the mouse to let students see the move.) Some shared Chrome works better with this. Discussion followed. We can try Canva for a non-green screen.
- PPTs can be used to do concept maps.
- Grace will put crossword sites in the notes and post on CUNY Commons.
- Grace will get everyone’s email address so she can invite all to meetings and share notes, etc.
- She will share this online GBL FIG.
- Next meeting: Grace will send out a Doodle for our next meeting on Zoom for the end of April 2020.
Meeting ended at 2pm.
Notes respectfully submitted by Mary Theresa Ortiz, KCC Bio
Meeting Minutes from Fall 2019 Session 3 11/20/19
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Wednesday, Nov 20, 2019, 12:40pm, M391
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (BIO), Maria Bartolomeo (BEH), Erik Conte (BEH),
Daniel Kane (TAH), Beth Mulligan (BIO), Mary Ortiz (BIO)
Meeting began at 12:40pm.
- Grace welcomed everyone.
- Mary shared what she did in BIO21 (Comparative Anatomy) with creating a vertebrate that could live in space. Each lab group had to design a vertebrate that could survive in the void of outer space. It went well.
- Beth shared she did Mind Mapping on the topic of immunity in Microbiology class (BIO51). She discussed how students could use this map to study. Discussion on how to gamify this followed.
- Eric shared what he did in his EDC91 student teaching class with two groups of five each. He had the students pass sheets around on how to solve student issues (ex. crying student). He did this in another class as well – Psych 24 with Autism. For Autism, the topic was Differentiated Instruction (ex. Resource Room, Push-in). Discussion took place.
- We discussed how we can “swap” groups if one group is floundering. For example, we can say, “Ok, switch groups” so we do not single out a particular group. We discussed different ways to form groups (ex. random, count-off 1, 2, 1 ,2, …)
- Grace presented and explained how “If At” scratch-off cards work.
- Beth explained what POGIL (Process Oriented Guided Inquiry Learning) is. Each person has a role (ex. presenter, manager, recorder, etc.). You can do this with a concept the students have not gone over yet. Use leading questions. She did this with the topic of lateral gene transfer in transformation in BIO51. Grace Googled POGIL for Psychology and Immunity and shared the sheets she found.
- Maria tried Brain Writing with the topic of Learning with positive and negative reinforcement in her psychology class. She created a scenario – how can a parent get a child to eat broccoli? (If they eat it, they get M&Ms. If they do not eat it, then no TV.) The students passed a sheet around and added to the ideas already on the sheet. Maria said it went well and was fun, and the students were engaged. She discussed “Memory” and positive and negative reinforcement.
- We discussed the “Head Band” and “Cut-Ups” games.
- Mary shared what she did in BIO/MAT91 Biostatistics last semester with the topic of the criteria for a Binomial Distribution. She had sets of four different colored index cards, asked each student to select one card of each color, and decide if their set of cards met the criteria for a binomial distribution. All the cards were different, so each student had a different scenario.
- We discussed rewards. Stickers are fun. Be careful of high stakes rewards.
- Daniel shared Level-Up Your Character using Habitica. He also mentioned Learning Gamification and Gamify Your Life. You can make the whole class a game.
- There was discussion about Dojo, a tool used in elementary schools to let parents know how their child is doing in class.
- We decided to look at on-line tools and submit ideas or tools for discussion next semester.
- Next meeting: Grace will send out a Doodle next semester for our first spring meeting of 2020.
Meeting ended at 1:40pm. Notes respectfully submitted by Mary Theresa Ortiz
Meeting Minutes from F19 Session 2
Wednesday, Oct 23, 2019, 12:40pm, M391
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (BIO), Maria Bartolomeo (BEH), Erik Conte (BEH),
Daniel Kane (TAH), Beth Mulligan (BIO), Mary Ortiz (BIO), Michael Ortiz (BEH)
Meeting began at 12:40pm.
- Grace welcomed everyone.
- Beth shared feedback from using her game with nucleotides and proteins. The game was well received by her class.
- Daniel led us all in Mind Mapping and Brain Writing
- Mind Mapping
- Daniel uses this game in his Tourism Entrepreneur class when he teaches about setting up a business in the industry.
- We started with “T&H” on the board in a circle. Then, Daniel asked us to name businesses associated with T&H. We said: Airline, Cruise, Bar, etc. These were placed in circles connected to the original T&H circle by lines.
- Mind Mapping
- Then, we selected one business, “Bar”, and named things we needed to establish a bar, such as Staff, Drinks, Licenses, Glassware, Entertainment, etc.
- With something like this, students can compete, where each could set up their own bar and then have them pick the “best” bar.
- Daniel shared a Mind Map for Mitosis and one for Sociological Theories.
- Post Its could be used with this.
- This works well with sub-categories.
- You could have groups each do a part of the map.
- This gives student generated content. It is a type of brainstorming.
- Brain Writing
- This activity helps to curb dominating or shy students.
- This is based on three foundations:
- Works with groups of 4-5 or 6 people.
- Each person comes up with 1 or 3 ideas and puts it/them on paper.
- Pass the paper every 5 minutes.
- If you do 3 ideas, you can get 108 ideas relatively quickly.
- Present a problem and ask the students to write an answer. For example, we answered the following, “We all work for a travel agency. How can we generate more sales?”
- Purposely be a little vague or more specific with your question.
- There were 6 of us. We each wrote an idea down and then passed our sheet to the next person for them to add to it. You eventually get your sheet back. This is better to do with one idea per sheet.
- You could read each groups’ idea, or let the group read it.
- The students could vote on the best idea.
- Even if ideas are unrealistic, you can bring it back to a meaningful discussion.
- We all shared ideas in our fields (ex. Psychology, Biology)
- We will try this and report back at our next meeting.
- Next meeting: Wed, Nov 20, 2019 at 12:40pm in M391. Grace will send out a notice.
Meeting ended at 1:40pm. Notes respectfully submitted by Mary Theresa Ortiz
Meeting Minutes From F19 Session 1
Game Based Learning (GBL) Faculty Interest Group (FIG) – Notes from Meeting
Wednesday, Sep 25, 2019, 12:40pm, M391
Grace Axler-DiPerte, Facilitator
Participants: Grace Axler-DiPerte (BIO), Daniel Kane(TAT) , Beth Mulligan (BIO),
Mary Ortiz (BIO), Michael Ortiz (BEH)
Meeting began at 12:40pm.
- Grace welcomed everyone.
- Beth shared ZOOBs (Zoology, Ontology, Ornithology, Botany) with the group. She had used them to make DNA molecules. Now she is using them to have students make protein models. Beth ordered the ZOOBs from Alex Toys. You can get bins of 500 inexpensively. Beth led us all in making proteins. Each of us got a bag of ZOOBs. We each made a protein with 10 red pieces in the middle of the chain. The ZOOBs are used to show primary, secondary and tertiary protein structure and denaturing. Beth demonstrated how this is done. Much discussion and sharing occurred. Beth mentioned she wished the ZOOBs came in more colors. She mentioned maybe marking them with tape to create more varieties. Mary will bring in thin, colored, electrical tape for her to try this.
- Daniel spoke about an airport operations simulation game that integrates fun applied to learning. We also spoke about Jeopardy Labs.com.
- Grace provided a short history of how our group got started.
- Grace spoke about Taleblazer (from MIT Labs), a free app where you can create games.
- We discussed using chips for ATP molecules. We could also use trivia questions to earn ATP.
- We discussed prizes – pens, erasers, etc. These can be purchased inexpensively.
- We all Googled ZOOB Toy.
- Grace mentioned that Michael’s gives educator discounts.
- Daniel shared The Game Crafter and Ali Express for ordering chips, toys, etc. They are very inexpensive, but may take 4-5 weeks for delivery.
- Michael discussed Pictionary and shared categories for the natural and social sciences. We discussed having students categorize the cards. Students can also make/design cards.
- We discussed fears of students when they don’t recognize or know what they have to do with game materials.
- At our next meeting Daniel will show us Mind Map and Brain Writing. We may use big post-its.
- Next meeting: A Wed in Oct, 12:40am, M391 (hopefully). Grace will send out a notice.
Meeting ended at 1:40pm.
Notes respectfully submitted by Mary Theresa Ortiz